![Error while running Azure Function – return process.dlopen(module, path._makeLong(filename)); - Microsoft Dynamics CRM Community Error while running Azure Function – return process.dlopen(module, path._makeLong(filename)); - Microsoft Dynamics CRM Community](https://arunpotti.files.wordpress.com/2022/06/image-1.png?w=1024)
Error while running Azure Function – return process.dlopen(module, path._makeLong(filename)); - Microsoft Dynamics CRM Community
![fasterthanlime@hachyderm.io on Twitter: "Let's work on capsule (part 4). It's "Cross-platform hotkey short video capture for games", it's open-source, and I'm rewriting it from C/C++ to Go & Rust: https://t.co/Yk55tJw4Vu Check out fasterthanlime@hachyderm.io on Twitter: "Let's work on capsule (part 4). It's "Cross-platform hotkey short video capture for games", it's open-source, and I'm rewriting it from C/C++ to Go & Rust: https://t.co/Yk55tJw4Vu Check out](https://pbs.twimg.com/media/D2SF9tuXgAAEm9W.jpg)
fasterthanlime@hachyderm.io on Twitter: "Let's work on capsule (part 4). It's "Cross-platform hotkey short video capture for games", it's open-source, and I'm rewriting it from C/C++ to Go & Rust: https://t.co/Yk55tJw4Vu Check out
GitHub - pfalcon/foreign-dlopen: Small library allowing to use dlopen() from statically-linked applications (where statically-linked executable vs loaded shared library may use completely different libc's)
![fasterthanlime@hachyderm.io on Twitter: "If we look at the code using detour-rs, we notice that: we did use LD_PRELOAD, but we didn't "shadow" any symbols: we don't export our own `glXSwapBuffers` symbol. Instead, fasterthanlime@hachyderm.io on Twitter: "If we look at the code using detour-rs, we notice that: we did use LD_PRELOAD, but we didn't "shadow" any symbols: we don't export our own `glXSwapBuffers` symbol. Instead,](https://pbs.twimg.com/media/D2QqvQ9W0AAZYG5.png)
fasterthanlime@hachyderm.io on Twitter: "If we look at the code using detour-rs, we notice that: we did use LD_PRELOAD, but we didn't "shadow" any symbols: we don't export our own `glXSwapBuffers` symbol. Instead,
![c++ - using dlopen to dynamically load x86 android .so file, error with undefined symbol - Stack Overflow c++ - using dlopen to dynamically load x86 android .so file, error with undefined symbol - Stack Overflow](https://i.stack.imgur.com/ckClX.png)
c++ - using dlopen to dynamically load x86 android .so file, error with undefined symbol - Stack Overflow
![AndroidStudio NDK开发【dlopen failed: library “libc++_shared.so“ not found】报错解决_"android studio dlopen failed: library \"libnative_时光碎了天的博客-CSDN博客 AndroidStudio NDK开发【dlopen failed: library “libc++_shared.so“ not found】报错解决_"android studio dlopen failed: library \"libnative_时光碎了天的博客-CSDN博客](https://img-blog.csdnimg.cn/20191023085107916.png?x-oss-process=image/watermark,type_ZmFuZ3poZW5naGVpdGk,shadow_10,text_aHR0cHM6Ly9ibG9nLmNzZG4ubmV0L3FxXzM1OTUzNDIw,size_16,color_FFFFFF,t_70)